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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/USlateBrushAssetFactory
- UFactory::GetDisplayName()
- USlateBrushAssetFactory::GetDisplayName()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/SlateBrushAssetFactory.h |
Include | #include "Factories/SlateBrushAssetFactory.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Factories/SlateBrushAssetFactory.cpp |
virtual FText GetDisplayName&40;&41; const
Remarks
Returns the name of the factory for menus