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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UVectorFieldStaticFactory
- UReimportVectorFieldStaticFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportVectorFieldStaticFactory.h |
Include | #include "Factories/ReimportVectorFieldStaticFactory.h" |
Syntax
UCLASS ()
class UReimportVectorFieldStaticFactory :
public UVectorFieldStaticFactory ,
public FReimportHandler
Remarks
ReimportTextureFactory.
Constructors
Type | Name | Description | |
---|---|---|---|
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UReimportVectorFieldStaticFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from FReimportHandler
Type | Name | Description | |
---|---|---|---|
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bool | CanReimport
(
UObject* Obj, |
Check to see if the handler is capable of reimporting the object |
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int32 | GetPriority () |
Get the import priority for this handler. |
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EReimportResult::Type | Attempt to reimport the specified object from its source | |
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void | SetReimportPaths
(
UObject* Obj, |
Sets the reimport path(s) for the specified object |