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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UFbxFactory
- UReimportFbxStaticMeshFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxStaticMeshFactory.h |
Include | #include "Factories/ReimportFbxStaticMeshFactory.h" |
Syntax
UCLASS (MinimalAPI, CollapseCategories)
class UReimportFbxStaticMeshFactory :
public UFbxFactory ,
public FReimportHandler
Remarks
ReimportFbxStaticMeshFactory.
Constructors
Type | Name | Description | |
---|---|---|---|
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UReimportFbxStaticMeshFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
Type | Name | Description | |
---|---|---|---|
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bool | FactoryCanImport
(
const FString& Filename |
Whether the specified file can be imported by this factory. |
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bool |
Overridden from FReimportHandler
Type | Name | Description | |
---|---|---|---|
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bool | CanReimport
(
UObject* Obj, |
Check to see if the handler is capable of reimporting the object |
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int32 | GetPriority () |
Get the import priority for this handler. |
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void | Call after multiple import happen | |
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EReimportResult::Type | Attempt to reimport the specified object from its source | |
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void | SetReimportPaths
(
UObject* Obj, |
Sets the reimport path(s) for the specified object |