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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- USceneImportFactory
- UFbxSceneImportFactory
- UReimportFbxSceneFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportFbxSceneFactory.h |
Include | #include "Factories/ReimportFbxSceneFactory.h" |
Syntax
UCLASS (BlueprintType)
class UReimportFbxSceneFactory :
public UFbxSceneImportFactory ,
public FReimportHandler
Constructors
Type | Name | Description | |
---|---|---|---|
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UReimportFbxSceneFactory
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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void | ScriptReimportHelper
(
UObject* Obj |
Script helper to allow fbx scene reimport from scripted language |
Overridden from UFactory
Type | Name | Description | |
---|---|---|---|
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bool | FactoryCanImport
(
const FString& Filename |
Whether the specified file can be imported by this factory. |
Overridden from FReimportHandler
Type | Name | Description | |
---|---|---|---|
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bool | CanReimport
(
UObject* Obj, |
Check to see if the handler is capable of reimporting the object |
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int32 | GetPriority () |
Get the import priority for this handler. |
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EReimportResult::Type | Attempt to reimport the specified object from its source | |
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void | SetReimportPaths
(
UObject* Obj, |
Sets the reimport path(s) for the specified object |