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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories > UReimportCurveTableFactory
- FReimportHandler::GetPriority()
- UReimportCurveTableFactory::GetPriority()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/ReimportCurveTableFactory.h |
Include | #include "Factories/ReimportCurveTableFactory.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Factories/CSVImportFactory.cpp |
virtual int32 GetPriority&40;&41; const
Remarks
Get the import priority for this handler. Import handlers with higher priority values will take precedent over lower priorities.