Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UMaterialInstanceConstantFactoryNew
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/MaterialInstanceConstantFactoryNew.h |
Include | #include "Factories/MaterialInstanceConstantFactoryNew.h" |
Syntax
UCLASS (HideCategories=Object, CollapseCategories, MinimalAPI)
class UMaterialInstanceConstantFactoryNew : public UFactory
Remarks
MaterialInstanceConstantFactoryNew.
Variables
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
TObjectPtr< class UMaterialInterface > | InitialParent |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UMaterialInstanceConstantFactoryNew
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
UObject * | FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. |