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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories > UFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h |
Include | #include "Factories/Factory.h" |
UFUNCTION (BlueprintImplementableEvent, Category="Miscellaneous")
bool ScriptFactoryCanImport
(
const FString & Filename
)
Remarks
Whether the specified file can be imported by this factory. (Implemented in script) true if the file is supported, false otherwise.