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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories > UFactory > FactoryCreateNew
- UFactory::FactoryCreateNew()
- UAimOffsetBlendSpaceFactory1D::FactoryCreateNew()
- UAimOffsetBlendSpaceFactoryNew::FactoryCreateNew()
- UAnimBlueprintFactory::FactoryCreateNew()
- UAnimBoneCompressionSettingsFactory::FactoryCreateNew()
- UAnimCompositeFactory::FactoryCreateNew()
- UAnimCurveCompressionSettingsFactory::FactoryCreateNew()
- UAnimMontageFactory::FactoryCreateNew()
- UAnimSequenceFactory::FactoryCreateNew()
- UAnimStreamableFactory::FactoryCreateNew()
- UBlendSpaceFactory1D::FactoryCreateNew()
- UAimOffsetBlendSpaceFactory1D::FactoryCreateNew()
- UBlendSpaceFactoryNew::FactoryCreateNew()
- UAimOffsetBlendSpaceFactoryNew::FactoryCreateNew()
- UBlueprintFactory::FactoryCreateNew()
- UCanvasRenderTarget2DFactoryNew::FactoryCreateNew()
- UCompositeCurveTableFactory::FactoryCreateNew()
- UCurveFactory::FactoryCreateNew()
- UCurveLinearColorAtlasFactory::FactoryCreateNew()
- UCurveTableFactory::FactoryCreateNew()
- UDataAssetFactory::FactoryCreateNew()
- UDataTableFactory::FactoryCreateNew()
- UEnumFactory::FactoryCreateNew()
- UFontFactory::FactoryCreateNew()
- UForceFeedbackAttenuationFactory::FactoryCreateNew()
- UForceFeedbackEffectFactory::FactoryCreateNew()
- UHapticFeedbackEffectBufferFactory::FactoryCreateNew()
- UHapticFeedbackEffectCurveFactory::FactoryCreateNew()
- UHapticFeedbackEffectSoundWaveFactory::FactoryCreateNew()
- ULightWeightInstanceFactory::FactoryCreateNew()
- UMaterialFactoryNew::FactoryCreateNew()
- UMaterialFunctionFactoryNew::FactoryCreateNew()
- UMaterialFunctionInstanceFactory::FactoryCreateNew()
- UMaterialFunctionMaterialLayerBlendInstanceFactory::FactoryCreateNew()
- UMaterialFunctionMaterialLayerInstanceFactory::FactoryCreateNew()
- UMaterialFunctionMaterialLayerBlendFactory::FactoryCreateNew()
- UMaterialFunctionMaterialLayerBlendInstanceFactory::FactoryCreateNew()
- UMaterialFunctionMaterialLayerFactory::FactoryCreateNew()
- UMaterialFunctionMaterialLayerInstanceFactory::FactoryCreateNew()
- UMaterialInstanceConstantFactoryNew::FactoryCreateNew()
- UMaterialParameterCollectionFactoryNew::FactoryCreateNew()
- UMirrorDataTableFactory::FactoryCreateNew()
- UNeuralProfileFactory::FactoryCreateNew()
- UObjectLibraryFactory::FactoryCreateNew()
- UParticleSystemFactoryNew::FactoryCreateNew()
- UPhysicalMaterialFactoryNew::FactoryCreateNew()
- UPhysicalMaterialMaskFactory::FactoryCreateNew()
- UPhysicsAssetFactory::FactoryCreateNew()
- UPoseAssetFactory::FactoryCreateNew()
- UPreviewMeshCollectionFactory::FactoryCreateNew()
- USkeletonFactory::FactoryCreateNew()
- USlateBrushAssetFactory::FactoryCreateNew()
- USlateWidgetStyleAssetFactory::FactoryCreateNew()
- USpecularProfileFactory::FactoryCreateNew()
- UStringTableFactory::FactoryCreateNew()
- UStructureFactory::FactoryCreateNew()
- USubsurfaceProfileFactory::FactoryCreateNew()
- USubUVAnimationFactory::FactoryCreateNew()
- UTexture2DArrayFactory::FactoryCreateNew()
- UTexture2DFactoryNew::FactoryCreateNew()
- UTextureCubeArrayFactory::FactoryCreateNew()
- UTextureRenderTarget2DArrayFactoryNew::FactoryCreateNew()
- UTextureRenderTargetCubeFactoryNew::FactoryCreateNew()
- UTextureRenderTargetFactoryNew::FactoryCreateNew()
- UTextureRenderTargetVolumeFactoryNew::FactoryCreateNew()
- UTouchInterfaceFactory::FactoryCreateNew()
- UTrueTypeFontFactory::FactoryCreateNew()
- UVariableFrameStrippingSettingsFactory::FactoryCreateNew()
- UVolumeTextureFactory::FactoryCreateNew()
- UWorldFactory::FactoryCreateNew()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/Factory.h |
Include | #include "Factories/Factory.h" |
virtual UObject * FactoryCreateNew
(
UClass * InClass,
UObject * InParent,
FName InName,
EObjectFlags Flags,
UObject * Context,
FFeedbackContext * Warn
)
Remarks
Create a new object by class. The new object.
Parameters
Name | Description |
---|---|
InClass | |
InParent | |
InName | |
Flags | |
Context | |
Warn |