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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UCurveLinearColorAtlasFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/CurveLinearColorAtlasFactory.h |
Include | #include "Factories/CurveLinearColorAtlasFactory.h" |
Syntax
UCLASS (HideCategories=(Object, Texture))
class UCurveLinearColorAtlasFactory : public UFactory
Remarks
UCurveLinearColorAtlasFactory.
Variables
Type | Name | Description | |
---|---|---|---|
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uint8 | Format | Pixel format of the texture render target |
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int32 | Height | Height of the texture render target |
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int32 | Width | Width of the texture render target |
Constructors
Type | Name | Description | |
---|---|---|---|
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UCurveLinearColorAtlasFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from UFactory
Type | Name | Description | |
---|---|---|---|
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UObject * | FactoryCreateNew
(
UClass* InClass, |
Create a new object by class. |
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FText | Returns the name of the factory for menus | |
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uint32 | When shown in menus, this is the category containing this factory. |