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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UFactory
- UDataTableFactory
- UCompositeDataTableFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/CompositeDataTableFactory.h |
Include | #include "Factories/CompositeDataTableFactory.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class UCompositeDataTableFactory : public UDataTableFactory
Constructors
Type | Name | Description | |
---|---|---|---|
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UCompositeDataTableFactory
(
const FObjectInitializer& ObjectInitializer |
Overridden from UDataTableFactory
Type | Name | Description | |
---|---|---|---|
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UDataTable * | MakeNewDataTable
(
UObject* InParent, |