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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Factories > API/Editor/UnrealEd/Factories/UBlueprintFactory
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFactory.h |
Include | #include "Factories/BlueprintFactory.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
UBlueprintFactory
&40;
const FObjectInitializer & ObjectInitializer
&41;