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API > API/Editor > API/Editor/UnrealEd
| Name | FUCSComponentId |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
Syntax
struct FUCSComponentId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUCSComponentId
(
const UK2Node_AddComponent* UCSNode |
Kismet2/BlueprintEditorUtils.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GraphNodeGuid | FGuid | Kismet2/BlueprintEditorUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGuid GetAssociatedGuid() |
Kismet2/BlueprintEditorUtils.h |