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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FStructureEditorUtils
| Name | EStructureError |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h |
| Include Path | #include "Kismet2/StructureEditorUtils.h" |
Syntax
enum EStructureError
{
Ok,
Recursion,
FallbackStruct,
NotCompiled,
NotBlueprintType,
NotSupportedType,
EmptyStructure,
}
Values
| Name | Remarks |
|---|---|
| Ok | |
| Recursion | |
| FallbackStruct | |
| NotCompiled | |
| NotBlueprintType | |
| NotSupportedType | |
| EmptyStructure |