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API > API/Editor > API/Editor/UnrealEd
| Name | FStructVariableMetaData |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h |
| Include Path | #include "UserDefinedStructure/UserDefinedStructEditorData.h" |
Syntax
struct FStructVariableMetaData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStructVariableMetaData() |
This struct should never be instantiated. | UserDefinedStructure/UserDefinedStructEditorData.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ClampMax | const FName | UserDefinedStructure/UserDefinedStructEditorData.h | |
| ClampMin | const FName | UserDefinedStructure/UserDefinedStructEditorData.h | |
| UIMax | const FName | UserDefinedStructure/UserDefinedStructEditorData.h | |
| UIMin | const FName | UserDefinedStructure/UserDefinedStructEditorData.h |