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Unreal Engine C++ API Reference > Editor > UnrealEd > FShowFlagData
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorShowFlags.h |
Include | #include "EditorShowFlags.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorShowFlags.cpp |
bool IsEnabled
(
const FLevelEditorViewportClient * ViewportClient
) const