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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FScopedBusyCursor
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/BusyCursor.h |
Include | #include "BusyCursor.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/BusyCursor.cpp |
&126;FScopedBusyCursor&40;&41;