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API > API/Editor > API/Editor/UnrealEd
| Name | FScopedActorPropertiesChangeImpl |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
| Include Path | #include "Editor.h" |
Syntax
class FScopedActorPropertiesChangeImpl
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void FireCallback() |
Editor.h |