Navigation
API > API/Editor > API/Editor/UnrealEd
| Name | FSCSIdentifier |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/DiffUtils.h |
| Include Path | #include "DiffUtils.h" |
Syntax
struct FSCSIdentifier
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | DiffUtils.h | ||
| TreeLocation | TArray< int32 > | DiffUtils.h |