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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReload
| Name | FNativeFuncPtrMapKeyFuncs |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/ReloadUtilities.h |
| Include Path | #include "Kismet2/ReloadUtilities.h" |
Syntax
struct FNativeFuncPtrMapKeyFuncs : public TDefaultMapKeyFuncs< FNativeFuncPtr, FNativeFuncPtr, false >
Inheritance Hierarchy
- BaseKeyFuncs → TDefaultMapKeyFuncs → FReload::FNativeFuncPtrMapKeyFuncs
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint32 GetKeyHash
(
FNativeFuncPtr Key |
Kismet2/ReloadUtilities.h |