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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReimportHandler
Description
Get the import priority for this handler. Import handlers with higher priority values will take precedent over lower priorities.
Derived Overrides
- UFontFileImportFactory::GetPriority
- UInterchangeReimportHandler::GetPriority
- UPhysicalMaterialMaskFactory::GetPriority
- UReimportCurveFactory::GetPriority
- UReimportCurveTableFactory::GetPriority
- UReimportDataTableFactory::GetPriority
- UReimportFbxAnimSequenceFactory::GetPriority
- UReimportFbxSceneFactory::GetPriority
- UReimportFbxSkeletalMeshFactory::GetPriority
- UReimportFbxStaticMeshFactory::GetPriority
- UReimportTextureFactory::GetPriority
- UReimportVectorFieldStaticFactory::GetPriority
- UTrueTypeFontFactory::GetPriority
| Name | GetPriority |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
| Include Path | #include "EditorReimportHandler.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
virtual int32 GetPriority() const