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Unreal Engine C++ API Reference > Editor > UnrealEd > FRedirectorBindingInfo
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/IPropertyAccessEditor.h |
Include | #include "IPropertyAccessEditor.h" |
FRedirectorBindingInfo
&40;
FName InName,
const FText & InDescription,
UStruct &42; InStruct
&41;