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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPropertySoftPath
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FResolvedProperty Resolve
(
const UObject* Object |
DiffUtils.h | ||
FResolvedProperty Resolve
(
const UStruct* Struct, |
DiffUtils.h |
Resolve(const UObject *)
| Name | Resolve |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/DiffUtils.h |
| Include Path | #include "DiffUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/DiffUtils.cpp |
FResolvedProperty Resolve
(
const UObject * Object
) const
Resolve(const UStruct , const void )
| Name | Resolve |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/DiffUtils.h |
| Include Path | #include "DiffUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/DiffUtils.cpp |
FResolvedProperty Resolve
(
const UStruct * Struct,
const void * StructData
) const