Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPropertyInstanceInfo
Used to determine whether an object's property has been visited yet when generating FDebugInfo
| Name | FPropertyInstance |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/KismetDebugUtilities.h |
| Include Path | #include "Kismet2/KismetDebugUtilities.h" |
Syntax
struct FPropertyInstance
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Property | const FProperty * | Kismet2/KismetDebugUtilities.h | ||
| Value | const void * | Kismet2/KismetDebugUtilities.h |