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Delegate type for after edit copy actors is handled
| Name | FOnEditCopyActorsEnd |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Subsystems/EditorActorSubsystem.h |
| Include Path | #include "Subsystems/EditorActorSubsystem.h" |
Syntax
class FOnEditCopyActorsEnd