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Unreal Engine C++ API Reference > Editor > UnrealEd > FModeTool
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorModeTools.h |
Include | #include "EditorModeTools.h" |
virtual bool MouseLeave
&40;
FEditorViewportClient &42; ViewportClient,
FViewport &42; Viewport
&41;