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API > API/Editor > API/Editor/UnrealEd
2D layer settings
| Name | FMode2DLayer |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
| Include Path | #include "Settings/EditorProjectSettings.h" |
Syntax
USTRUCT ()
struct FMode2DLayer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMode2DLayer () |
Settings/EditorProjectSettings.h | ||
FMode2DLayer
(
FString InName, |
Settings/EditorProjectSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Depth | float | The position of this snap layer's plane along the Snap Axis. | Settings/EditorProjectSettings.h |
|
| Name | FString | A descriptive name for this snap layer. | Settings/EditorProjectSettings.h |
|