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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
FMakeClassSpawnableOnScope |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path |
#include "Kismet2/BlueprintEditorUtils.h" |
Syntax
struct FMakeClassSpawnableOnScope
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FMakeClassSpawnableOnScope
(
UClass* InClass
)
|
|
Kismet2/BlueprintEditorUtils.h |
|
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
~FMakeClassSpawnableOnScope()
|
|
Kismet2/BlueprintEditorUtils.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bIsAbstract |
bool |
|
Kismet2/BlueprintEditorUtils.h |
|
| bIsDeprecated |
bool |
|
Kismet2/BlueprintEditorUtils.h |
|
| Class |
UClass * |
|
Kismet2/BlueprintEditorUtils.h |
|
Functions
Public