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| Name | FMakeClassSpawnableOnScope |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include Path | #include "Kismet2/BlueprintEditorUtils.h" |
Syntax
struct FMakeClassSpawnableOnScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMakeClassSpawnableOnScope
(
UClass* InClass |
Kismet2/BlueprintEditorUtils.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FMakeClassSpawnableOnScope() |
Kismet2/BlueprintEditorUtils.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsAbstract | bool | Kismet2/BlueprintEditorUtils.h | ||
| bIsDeprecated | bool | Kismet2/BlueprintEditorUtils.h | ||
| Class | UClass * | Kismet2/BlueprintEditorUtils.h |