Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
Description
Returns true if the passed in volume is visible in the viewport (due to volume actor visibility flags)
Returns true if the passed in volume is visible in the viewport (due to volume actor visibility flags)
| Name | IsVolumeVisibleInViewport |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include Path | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
bool IsVolumeVisibleInViewport
(
const AActor & VolumeActor
) const
Parameters
| Name | Remarks |
|---|---|
| VolumeActor | The volume to check |
| Volume | The volume to check |