Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include | #include "LevelEditorViewport.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
bool HaveSelectedObjectsBeenChanged&40;&41; const
Returns true if the delta tracker was used to modify any selected actors or BSP. Must be called before EndTracking().