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Unreal Engine C++ API Reference > Editor > UnrealEd > FLevelEditorViewportClient
- FEditorViewportClient::GetViewportType()
- FLevelEditorViewportClient::GetViewportType()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
Include | #include "LevelEditorViewport.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
virtual ELevelViewportType GetViewportType&40;&41; const
Remarks
Returns the effective viewport type (taking into account any actor locking or camera possession)