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Unreal Engine C++ API Reference > Editor > UnrealEd > FLODCluster
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/LODCluster.h |
Include | #include "LODCluster.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/LODCluster.cpp |
FSphere AddActor
&40;
AActor &42; NewActor
&41;
Remarks
Adds a new actor to this cluster and updates the bounds accordingly, the filling factor is NOT updated
Parameters
Name | Description |
---|---|
NewActor | Actor to be added to the cluster |