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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FHierarchicalLODBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DO NOT USE. This constructor is for internal usage only for hot-reload purposes. | HierarchicalLOD.h | ||
FHierarchicalLODBuilder
(
UWorld* InWorld, |
HierarchicalLOD.h |
FHierarchicalLODBuilder()
Description
DO NOT USE. This constructor is for internal usage only for hot-reload purposes.
| Name | FHierarchicalLODBuilder |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h |
| Include Path | #include "HierarchicalLOD.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp |
FHierarchicalLODBuilder()
FHierarchicalLODBuilder(UWorld *, bool)
| Name | FHierarchicalLODBuilder |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h |
| Include Path | #include "HierarchicalLOD.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp |
FHierarchicalLODBuilder
(
UWorld * InWorld,
bool bInPersistentLevelOnly
)