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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FHierarchicalLODBuilder
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h |
Include | #include "HierarchicalLOD.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp |
void HandleHLODVolumes
&40;
ULevel &42; InLevel,
int32 LODIdx
&41;
Remarks
Retrieves HierarchicalLODVolumes and creates a cluster for each individual one
Parameters
Name | Description |
---|---|
InLevel | Level for which the HLODs are currently being build |
LODIdx | LOD index to process |