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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
FGatherTextFromAssetsWorkerMessage_PackageResult |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h |
| Include Path |
#include "Commandlets/GatherTextFromAssetsCommandlet.h" |
Syntax
USTRUCT ()
struct FGatherTextFromAssetsWorkerMessage_PackageResult
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bLoadError |
bool |
|
Commandlets/GatherTextFromAssetsCommandlet.h |
|
| GatherableTextData |
TArray< uint8 > |
|
Commandlets/GatherTextFromAssetsCommandlet.h |
|
| LoadLogCapture |
FString |
|
Commandlets/GatherTextFromAssetsCommandlet.h |
|
| PackageName |
FName |
|
Commandlets/GatherTextFromAssetsCommandlet.h |
|
| WorkerId |
FGuid |
|
Commandlets/GatherTextFromAssetsCommandlet.h |
|