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Unreal Engine C++ API Reference > Editor > UnrealEd
Inheritance Hierarchy
- FArchiveState
- FArchive
- FArchiveUObject
- FFindAssetsArchive
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
Include | #include "ReferencedAssetsUtils.h" |
Syntax
class FFindAssetsArchive : public FArchiveUObject
Remarks
This archive searches objects for assets. It determines the set of assets by whether they support thumbnails or not. Possibly, not best but it displays everything as thumbnails, so...
Constructors
Type | Name | Description | |
---|---|---|---|
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FFindAssetsArchive
(
UObject* InSearch, |
Functor that starts the serialization processFunctor that starts the serialization process |
Operators
Type | Name | Description | |
---|---|---|---|
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FArchive & | operator<<
(
UObject*& Obj |
Adds the object refence to the asset list if it supports thumbnails. |