| bHasAnimation |
bool |
True if it has animation |
Factories/FbxSceneImportFactory.h |
|
| CameraInfo |
TMap< uint64, TSharedPtr< FFbxCameraInfo > > |
|
Factories/FbxSceneImportFactory.h |
|
| FrameRate |
double |
|
Factories/FbxSceneImportFactory.h |
|
| HierarchyInfo |
TArray< TSharedPtr< FFbxNodeInfo > > |
|
Factories/FbxSceneImportFactory.h |
|
| LightInfo |
TMap< uint64, TSharedPtr< FFbxLightInfo > > |
Component attributes. |
Factories/FbxSceneImportFactory.h |
|
| MeshInfo |
TArray< TSharedPtr< FFbxMeshInfo > > |
|
Factories/FbxSceneImportFactory.h |
|
| NonSkinnedMeshNum |
int32 |
Data for static mesh |
Factories/FbxSceneImportFactory.h |
|
| SkinnedMeshNum |
int32 |
Data for skeletal mesh |
Factories/FbxSceneImportFactory.h |
|
| TotalGeometryNum |
int32 |
Common data |
Factories/FbxSceneImportFactory.h |
|
| TotalMaterialNum |
int32 |
|
Factories/FbxSceneImportFactory.h |
|
| TotalTextureNum |
int32 |
|
Factories/FbxSceneImportFactory.h |
|
| TotalTime |
double |
|
Factories/FbxSceneImportFactory.h |
|