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Unreal Engine C++ API Reference > Editor > UnrealEd > FFbxImporter
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include | #include "FbxImporter.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxStaticMeshImport.cpp |
void VerifyGeometry
&40;
UStaticMesh &42; StaticMesh
&41;
Remarks
Method used to verify if the geometry is valid. For example, if the bounding box is tiny we should warn
Parameters
Name | Description |
---|---|
StaticMesh | The imported static mesh which we'd like to verify |