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Unreal Engine C++ API Reference > Editor > UnrealEd > FFbxImporter
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include | #include "FbxImporter.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxMainImport.cpp |
void BuildFbxMatrixForImportTransform
&40;
FbxAMatrix & OutMatrix,
UFbxAssetImportData &42; AssetData
&41;
Remarks
Populate the given matrix with the correct information for the asset data, in a format that matches FBX internals or without conversion
Parameters
Name | Description |
---|---|
OutMatrix | The matrix to fill |
AssetData | The asset data to extract the transform info from |