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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxCurvesAPI
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetConvertedTransformCurveData
(
const FString& NodeName, |
Conversion API | FbxImporter.h | |
void GetConvertedTransformCurveData
(
const FString& NodeName, |
FbxImporter.h |
GetConvertedTransformCurveData(const FString &, FInterpCurveFloat &, FInterpCurveFloat &, FInterpCurveFloat &, FInterpCurveFloat &, FInterpCurveFloat &, FInterpCurveFloat &, FInterpCurveFloat &, FInterpCurveFloat &, FInterpCurveFloat &, FTransform &)
Description
Conversion API
| Name | GetConvertedTransformCurveData |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp |
void GetConvertedTransformCurveData
(
const FString & NodeName,
FInterpCurveFloat & TranslationX,
FInterpCurveFloat & TranslationY,
FInterpCurveFloat & TranslationZ,
FInterpCurveFloat & EulerRotationX,
FInterpCurveFloat & EulerRotationY,
FInterpCurveFloat & EulerRotationZ,
FInterpCurveFloat & ScaleX,
FInterpCurveFloat & ScaleY,
FInterpCurveFloat & ScaleZ,
FTransform & DefaultTransform
) const
GetConvertedTransformCurveData(const FString &, FRichCurve &, FRichCurve &, FRichCurve &, FRichCurve &, FRichCurve &, FRichCurve &, FRichCurve &, FRichCurve &, FRichCurve &, FTransform &, bool, float)
| Name | GetConvertedTransformCurveData |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp |
void GetConvertedTransformCurveData
(
const FString & NodeName,
FRichCurve & TranslationX,
FRichCurve & TranslationY,
FRichCurve & TranslationZ,
FRichCurve & EulerRotationX,
FRichCurve & EulerRotationY,
FRichCurve & EulerRotationZ,
FRichCurve & ScaleX,
FRichCurve & ScaleY,
FRichCurve & ScaleZ,
FTransform & DefaultTransform,
bool bUseSequencerCurve,
float UniformScale
) const