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Unreal Engine C++ API Reference > Editor > UnrealEd > FFbxCurvesAPI
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
Include | #include "FbxImporter.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp |
void GetAllNodePropertyCurveHandles
(
const FString & NodeName,
const FString & PropertyName,
TArray < FFbxAnimCurveHandle > & PropertyCurveHandles
) const
Remarks
Handle API.