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| Name | FFbxAnimNodeHandle |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path | #include "FbxImporter.h" |
Syntax
class FFbxAnimNodeHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| FbxImporter.h | |||
FFbxAnimNodeHandle
(
const FFbxAnimNodeHandle& NodeHandle |
FbxImporter.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeProperties | TMap< FString, FFbxAnimPropertyHandle > | FbxImporter.h | ||
| AttributeType | FbxNodeAttribute::EType | FbxImporter.h | ||
| AttributeUniqueId | uint64 | FbxImporter.h | ||
| Name | FString | FbxImporter.h | ||
| NodeProperties | TMap< FString, FFbxAnimPropertyHandle > | FbxImporter.h | ||
| UniqueId | uint64 | FbxImporter.h |