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API > API/Editor > API/Editor/UnrealEd
| Name | FEditorWorldExtensionActorData |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorWorldExtension.h |
| Include Path | #include "EditorWorldExtension.h" |
Syntax
USTRUCT ()
struct FEditorWorldExtensionActorData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actor | TObjectPtr< AActor > | EditorWorldExtension.h | ||
| bValidForPIE | bool | EditorWorldExtension.h |