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API > API/Editor > API/Editor/UnrealEd
| Name | FEditorViewportStats |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include Path | #include "EditorViewportClient.h" |
Syntax
class FEditorViewportStats
Enums
Public
| Name | Remarks |
|---|---|
| Category |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bInitialized | bool | EditorViewportClient.h | |
| bUsingCalledThisFrame | bool | EditorViewportClient.h | |
| DataPoints | int32 | EditorViewportClient.h | |
| LastUsing | Category | EditorViewportClient.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void BeginFrame () |
Begins the frame for capturing using statements. | EditorViewportClient.h | |
static void EndFrame () |
Use EndEndUsing to manually reset the Using state so that the next call to Using will commit a new record. | EditorViewportClient.h | |
static void Initialize() |
EditorViewportClient.h | ||
static void NoOpUsing() |
Doesn't use anything, but ensures that the last using item is not reset. | EditorViewportClient.h | |
static void SendUsageData() |
EditorViewportClient.h | ||
static void Used
(
Category InCategory |
Used commits a single usage record for whichever category is sent to it. | EditorViewportClient.h | |
| Using commits a single usage record for whichever category is sent to it only if it's different from the last category that was sent to Using. | EditorViewportClient.h |