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Creates a link between a viewport and an outside module without requiring extra dependencies. This could be moved to Editor/UnrealEd module to allow other modules that may need this functionality to access.
| Name | FEditorViewportSelectabilityBridge |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorViewportSelectabilityBridge.h |
| Include Path | #include "EditorViewportSelectabilityBridge.h" |
Syntax
class FEditorViewportSelectabilityBridge
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EditorViewportSelectabilityBridge.h | |||
FEditorViewportSelectabilityBridge
(
const TWeakPtr< FEditorViewportClient >& InEditorViewportClientWeak |
EditorViewportSelectabilityBridge.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditorViewportClientWeak | TWeakPtr< FEditorViewportClient > | EditorViewportSelectabilityBridge.h | ||
| GetIsObjectSelectableInViewportDelegate | FOnIsObjectSelectableInViewport | EditorViewportSelectabilityBridge.h | ||
| GetViewportSelectionLimitedTextDelegate | FOnGetViewportSelectionLimitedText | EditorViewportSelectabilityBridge.h | ||
| IsViewportSelectionLimitedDelegate | FOnIsViewportSelectionLimited | EditorViewportSelectabilityBridge.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FText GetViewportSelectionLimitedText() |
EditorViewportSelectabilityBridge.h | ||
bool IsObjectSelectableInViewport
(
UObject*const InObject |
EditorViewportSelectabilityBridge.h | ||
bool IsViewportSelectionLimited() |
EditorViewportSelectabilityBridge.h | ||
FOnIsObjectSelectableInViewport & OnGetIsObjectSelectableInViewport() |
EditorViewportSelectabilityBridge.h | ||
FOnGetViewportSelectionLimitedText & OnGetViewportSelectionLimitedText() |
EditorViewportSelectabilityBridge.h | ||
FOnIsViewportSelectionLimited & OnIsViewportSelectionLimited() |
EditorViewportSelectabilityBridge.h |