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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
- FEditorViewportClient::SetViewMode()
- FAnimationViewportClient::SetViewMode()
- FRetargetPoseViewportClient::SetViewMode()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
virtual void SetViewMode
&40;
EViewModeIndex InViewModeIndex
&41;
Remarks
Sets how the viewport is displayed (lit, wireframe, etc) for the current viewport type
Parameters
Name | Description |
---|---|
InViewModeIndex | View mode to set for the current viewport type |