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API > API/Editor > API/Editor/UnrealEd
| Name | FEditorStaticSwitchParameterValue |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
| Include Path | #include "MaterialEditor/MaterialEditorInstanceConstant.h" |
Syntax
USTRUCT ()
struct FEditorStaticSwitchParameterValue : public FEditorParameterValue
Inheritance Hierarchy
- FEditorParameterValue → FEditorStaticSwitchParameterValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MaterialEditor/MaterialEditorInstanceConstant.h | |||
FEditorStaticSwitchParameterValue
(
const FStaticSwitchParameter& InParameter |
Constructor | MaterialEditor/MaterialEditorInstanceConstant.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParameterValue | uint32 | MaterialEditor/MaterialEditorInstanceConstant.h |
|