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API > API/Editor > API/Editor/UnrealEd
| Name | FEditorModeFactory |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorModeRegistry.h |
| Include Path | #include "EditorModeRegistry.h" |
Syntax
struct FEditorModeFactory : public IEditorModeFactory
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEditorModeFactory
(
const FEditorModeInfo& InModeInfo |
EditorModeRegistry.h | ||
FEditorModeFactory
(
FEditorModeInfo&& InModeInfo |
EditorModeRegistry.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FEditorModeFactory() |
EditorModeRegistry.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FactoryCallback | FEditorModeFactoryCallback | Callback used to create an instance of this mode type | EditorModeRegistry.h | |
| ModeInfo | FEditorModeInfo | Information pertaining to this factory's mode | EditorModeRegistry.h |
Functions
Public
Overridden from IEditorModeFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< FEdMode > CreateMode() |
Create a new instance of our mode | EditorModeRegistry.h | |
virtual FEditorModeInfo GetModeInfo() |
Gets the information pertaining to the mode type that this factory creates | EditorModeRegistry.h |