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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorFileUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
| Include | #include "FileHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static bool IsValidMapFilename
(
const FString & MapFilename,
FText & OutErrorMessage
)
Remarks
Returns true if the specified map filename is valid for loading or saving. When returning false, OutErrorMessage is supplied with a display string describing the reason why the map name is invalid.