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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorFileUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FileHelpers.h |
| Include | #include "FileHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/FileHelpers.cpp |
static FString GetAutoSaveFilename
(
UPackage *const Package,
const FString & AbsoluteAutosaveDir,
const int32 AutoSaveIndex,
const FString & PackageExt
)
Remarks
Get the autosave filename for the given package.
Parameters
| Name | Description |
|---|---|
| Package | Package to get the autosave filename for. |
| AbsoluteAutosaveDir | Autosave directory. |
| AutosaveIndex | Integer prepended to autosave filenames. |
| PackageExt | Extension to use for the given package. Note: This must include the dot. |