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This class stores options global to the entire editor. A category to store a list of commands.
| Name | FEditorCommandCategory |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Preferences/UnrealEdOptions.h |
| Include Path | #include "Preferences/UnrealEdOptions.h" |
Syntax
USTRUCT ()
struct FEditorCommandCategory
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | Preferences/UnrealEdOptions.h | ||
| Parent | FName | Preferences/UnrealEdOptions.h |